Rust Map Maker

Rust Map — Seed 1631363629, Size 3700

A 3700m Rust world recorded at seed 1631363629. This is a specific map file rather than a fresh generation, so its monuments and roads can differ from what that seed produces on its own. Preview the full render below, check the monument list, and grab a server-ready level URL.

Full top-down render of Rust map seed 1631363629, 3700x3700m

Map details

Seed1631363629
World size3700 x 3700 m
GeneratedAugust 20, 2026
Monuments81
Roads77
Rivers3

Monuments on this map

  • Abandoned Cabins ×3
  • Airfield
  • Apartment Complex
  • Arctic Research Base
  • Bandit Camp
  • Cave (Large) ×3
  • Cave (Medium) ×3
  • Cave (Small) ×4
  • Desert Military Base
  • Ferry Terminal
  • Fishing Village (Large)
  • Fishing Village (Medium)
  • Fishing Village (Small)
  • HQM Quarry
  • Ice Lake ×3
  • Jungle Ruins ×3
  • Jungle Swamp ×2
  • Jungle Ziggurat
  • Junkyard
  • Large Barn
  • Large Harbor
  • Large Oil Rig
  • Launch Site
  • Lighthouse ×2
  • Military Tunnels
  • Mining Outpost ×2
  • Missile Silo
  • Outpost
  • Oxum Gas Station ×2
  • Pipe Access Point ×5
  • Power Plant
  • Radtown
  • Ranch
  • Roadside Radtown
  • Satellite Dish
  • Small Harbor
  • Small Oil Rig
  • Sphere Tank
  • Stone Quarry
  • Sulfur Quarry
  • Train Tunnel ×8
  • Underwater Lab
  • Water Treatment
  • Water Well ×10

How to use this map on your server

To run this exact map on your own Rust server, set server.levelurl in your server config or startup parameters:

server.levelurl "https://rust-mapmaker.com/api/m/3301c125594fc3f1ba0fa2b174e5e81fdcb3717672b3800ed2755a39bdff8059.map"

The URL is content-addressed and immutable — your server and every connecting client download the same bytes the generator produced. Leave server.seed and server.worldsize alone; the level URL takes precedence.

Generate your own

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Browse all maps · More 3700m maps · How to generate & load a custom map · Developer API

Automating wipes? This map is reachable over HTTP by seed and world size, and can be exported as an image, a raw heightmap or a 3D glTF mesh — see the developer API.