Rust Map Maker

Rust Map — Seed 1337, Size 5000

A 5000m Rust world recorded at seed 1337. This is a specific map file rather than a fresh generation, so its monuments and roads can differ from what that seed produces on its own. Preview the full render below, check the monument list, and grab a server-ready level URL.

Full top-down render of Rust map seed 1337, 5000x5000m

Map details

Seed1337
World size5000 x 5000 m
GeneratedSeptember 7, 2026
Monuments275
Roads54
Rivers1

Monuments on this map

  • Abandoned Supermarket ×4
  • Airfield ×3
  • Apartment Complex
  • Arctic Research Base ×3
  • Cave (Small) ×92
  • Desert Military Base
  • Ferry Terminal ×8
  • Fishing Village (Large) ×5
  • Fishing Village (Medium) ×4
  • Fishing Village (Small) ×3
  • Giant Excavator Pit
  • HQM Quarry
  • Ice Lake ×7
  • Jungle Ruins ×2
  • Jungle Ziggurat ×2
  • Junkyard
  • Large Barn ×11
  • Large Harbor ×2
  • Large Oil Rig ×3
  • Launch Site
  • Lighthouse ×16
  • Military Tunnels ×2
  • Mining Outpost ×2
  • Missile Silo ×2
  • Outpost
  • Oxum Gas Station ×6
  • Pipe Access Point ×34
  • Power Plant ×3
  • Radtown ×2
  • Ranch ×12
  • Roadside Radtown ×5
  • Satellite Dish ×2
  • Small Harbor ×2
  • Small Oil Rig ×3
  • Sphere Tank ×2
  • Stone Quarry
  • Sulfur Quarry
  • Train Tunnel ×4
  • Train Yard ×3
  • Underwater Lab ×9
  • Water Treatment ×3
  • Water Well ×5

How to use this map on your server

To run this exact map on your own Rust server, set server.levelurl in your server config or startup parameters:

server.levelurl "https://rust-mapmaker.com/api/m/e3df111cc4aa5ad37a034135e80cc53dbf0a68649f466ce65eb56e73aeaa03c8.map"

The URL is content-addressed and immutable — your server and every connecting client download the same bytes the generator produced. Leave server.seed and server.worldsize alone; the level URL takes precedence.

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Browse all maps · More 5000m maps · How to generate & load a custom map · Developer API

Automating wipes? This map is reachable over HTTP by seed and world size, and can be exported as an image, a raw heightmap or a 3D glTF mesh — see the developer API.