Rust Map — Seed 910482960, Size 4400
A 4400m Rust procedural map for seed 910482960 — a plain, unmodified world for this seed and size. Preview the full render below, check the monument list, and grab a server-ready level URL.
Map details
| Seed | 910482960 |
|---|---|
| World size | 4400 x 4400 m |
| Generated | October 2, 2026 |
| Monuments | 139 |
| Roads | 87 |
| Rivers | 3 |
Monuments on this map
- Abandoned Cabins ×3
- Abandoned Supermarket ×3
- Airfield
- Apartment Complex
- Arctic Research Base
- Bandit Camp
- Cave (Large) ×3
- Cave (Medium) ×2
- Cave (Small) ×3
- Desert Military Base
- Ferry Terminal
- Fishing Village (Large)
- Fishing Village (Medium)
- Fishing Village (Small)
- Giant Excavator Pit
- HQM Quarry
- Ice Lake ×3
- Jungle Ruins ×5
- Jungle Swamp ×2
- Jungle Ziggurat
- Junkyard
- Lake B
- Large Barn
- Large Harbor
- Large Oil Rig
- Launch Site
- Lighthouse ×2
- Military Tunnels
- Mining Outpost ×3
- Missile Silo
- Oasis
- Outpost
- Oxum Gas Station ×3
- Pipe Access Point ×53
- Power Plant
- Radtown
- Ranch
- Roadside Radtown
- Satellite Dish
- Small Harbor
- Small Oil Rig
- Sphere Tank
- Stone Quarry
- Sulfur Quarry
- Train Tunnel ×8
- Train Yard
- Underwater Lab
- Water Treatment
- Water Well ×11
How to use this map on your server
To run this exact map on your own Rust server, set server.levelurl in your server config or startup parameters:
server.levelurl "https://rust-mapmaker.com/api/m/cfd3434eec51c365c01122b86967983136e8dfe07b029b66227e87eede0e50d2.map"
The URL is content-addressed and immutable — your server and every connecting client download the same bytes the generator produced. Leave server.seed and server.worldsize alone; the level URL takes precedence.
Generate your own
Want a different layout? Generate any seed at any world size — free.
Generate a Rust mapSee Premium options
Browse all maps · More 4400m maps · How to generate & load a custom map · Developer API
Automating wipes? This map is reachable over HTTP by seed and world size, and can be exported as an image, a raw heightmap or a 3D glTF mesh — see the developer API.
