A 6000m Rust world recorded at seed 1026445505. This is a specific map file rather than a fresh generation, so its monuments and roads can differ from what that seed produces on its own. Preview the full render below, check the monument list, and grab a server-ready level URL.
Map details
Seed
1026445505
World size
6000 x 6000 m
Generated
August 6, 2026
Monuments
118
Roads
32
Rivers
5
Monuments on this map
<color=red>/brad1</color>
<color=red>/brad2</color>
<color=red>/brad3</color>
<color=red>/heli1</color>
<color=red>/heli2</color>
<color=red>/heli3</color>
<color=red>/raid1</color>
<color=red>/raid2</color>
<color=red>/raid3</color>
<color=red>/raid4</color>
<color=red>/raid5</color>
<color=red>/raid6</color>
<color=red>/raid7</color>
<color=red>/raid8</color>
<color=red>Boss Insel</color>
<color=red>Oase Town</color>
Abandoned Cabins ×3
Abandoned Supermarket ×3
Airfield
Apartment Complex
Arctic Research Base
Bandit Camp
Canyon ×2
Cave (Large) ×3
Cave (Medium) ×3
Cave (Small) ×4
Desert Military Base
Ferry Terminal
Fishing Village (Large)
Fishing Village (Medium)
Fishing Village (Small)
Giant Excavator Pit
HQM Quarry
Ice Lake ×3
Jungle Ruins ×5
Jungle Swamp ×3
Jungle Ziggurat
Junkyard
Lake B
Lake C
Large Harbor
Large Oil Rig
Launch Site
Lighthouse ×2
Military Tunnels
Mining Outpost ×2
Missile Silo
Mountain
O
Oasis ×2
Outpost
Oxum Gas Station ×3
Power Plant
Radtown
Ranch
Roadside Radtown
Satellite Dish
Small Harbor
Small Oil Rig
Sphere Tank
Stone Quarry
Sulfur Quarry
Train Tunnel ×8
Train Yard
Underwater Lab
Water Treatment
Water Well ×10
X ×10
How to use this map on your server
To run this exact map on your own Rust server, set server.levelurl in your server config or startup parameters:
The URL is content-addressed and immutable — your server and every connecting client download the same bytes the generator produced. Leave server.seed and server.worldsize alone; the level URL takes precedence.
Generate your own
Want a different layout? Generate any seed at any world size — free.
Automating wipes? This map is reachable over HTTP by seed and world size, and can be exported as an image, a raw heightmap or a 3D glTF mesh — see the developer API.